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"Bob H." wrote:
>
> Ah yes, but in this case it does make a difference. Seeing this message I
> at first thought the roughness was 0.03308, not 0.3308. If it were then
> both highlights would have been very similar in both intensity and size.
> This texture actually has a relatively large specular and smaller phong
> highlight.
> I often use the both of them together. Anyway, I figure you might have also
> thought the two were close in appearance so I wanted to speak up here.
>
That's what i meant with 'special effects'. I'm not sure if i leads to
visible results here, brilliance is also quite high giving a third factor
to take into account.
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
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